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Birdo , also self-referred to as Birdetta and once by the shorthand Birdie , is a recurring character in the Mario franchise. She is a prehistoric dinosaur,     identified in some early sources as a bird,   with a funnel-shaped mouth from which she can spit eggs. She is considered one of the first transgender video game characters. Since her first appearance, Birdo appeared in various spin-off series of the franchise, with her original role as an antagonist has gradually been scrapped in favor of a newer role as a more neutral character.
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- The 100 Greatest Music Videos of the 2010s: Staff Picks
- List of songs featured in rips/0–E
- The Most Terrifying Horror Anime of All Time
- Download 70+ Mini Militia Mod Free | One shot kill | God Mod | Ultimate Mod | Invisible Mod
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The 100 Greatest Music Videos of the 2010s: Staff Picks
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Poor guy got balance whiplash in the early season, but is still stronger than he used to be. Rare enough so that I'm not sure of his current power curve, but as long as your lanes are even, you should get every crab and maybe even a buff or two. Don't be shy about walking in and taking his camps after you hit 6 and all major and minor objectives have been taken. If he lands his bandage, wait for aftershock to expire before retaliating.
Just don't be greedy and let him lock you down while he has friends on the way. If he's building full AP, make sure you engage him while healthy, as his ratios are nothing to sneeze at, and you should win handily. Does a ton of damage and is extremely sticky. Be very careful in a 1v1 setting early.
Would not engage unless you get him in a facecheck. Always assume his ult is up, it has next to no cooldown for how powerful it is. Avoid his shadow like the plague; not only will it full heal him, it will practically one hit you.
Leave him alone unless you have a sizeable lead or catch him low; a burst champion like yourself can't cut through two and a half full life bars worth of health.
If you go for a kill, stay in motion, darting in and out of range to keep him guessing and not let him land his W or R on you. Elise tends to be very aggressive. She more than likely will look for you at your second buff.
If she cannot land cocoon, she has no way to close the distance between you. Respect her flash distance on top of cocoon's range.
She also is one of the best champions in the game at tower diving and will look to do so whenever a stacked wave pushes in. If you're in a position to help and see a massive wave about to crash into one of your turrets, make sure you're in the area to counter the dive.
Losing waves of gold and experience will cripple your laner and tilt them to oblivion. Don't let that happen if you can help it. She is easily squished post-6, but only do so while healthy, and don't let her rappel your E.
Even if she gets a billion kills, you should outlevel her and outscale her by miles in the midgame just by farming, completely nullifying that advantage. Just don't die early.
Exhaust is great for that. As most assassins are, this is a very swingy matchup. You are both champions that are designed to be weak early, so you may choose to challenge her for the first few crabs. She's not much of a threat without a few kills under her belt, so you'll outscale her rather easily if she can't find any opportunities. If she gets off to a strong start, you will need to be extremely careful for the rest of the game. A fed Eve will you quite easily; that ult is no joke. Make sure to place defensive control wards if she gains a lead on you and respect her damage potential by instantly retreating the second you see love dust over your head.
Be ready to ult away if she goes for the engage. If you don't have your ult and don't know where she is, consider yourself in constant danger. She can also use her ult to easily escape from you and restealth, so you'll probably need some lockdown with you to finish her off.
Regardless of how well she does, eventually there will come a point where you and your team simply will not be able to be alone anymore while she is on the map for fear of getting picked.
At this time, use the buddy system, place control wards liberally, and shadow your most fed carry. She can only kill one target at a time and will be reluctant to engage on two.
The rework made Fiddle significantly weaker 1v1 before 6. He is probably the single weakest pre-6 duelist in the game. Even Shyvana can absolutely destroy him. Apply early pressure and don't be afraid to take camps away. If he tries to drain tank you like the good old days, just kill him. You substantially outdamage his heal so long as he isn't also eating a camp or a wave and you aren't already low on health it does missing health damage now.
Run Ignite for sure. Aside from that, his clear speed is pretty nuts, so make sure you don't fall behind in levels. While you have absolutely nothing to fear from him early and may play freely, once he hits 6 you will need to keep him in the back of your mind anytime you go for a play.
Crowstorm makes Fiddle the strongest counterganking champion in the game, and overchasing a fleeing target or committing to a skirmish with incomplete vision control may get you and several teammates killed. Never towerdive unless you have the surrounding area lit up like Christmas and make sure your bot lane keeps their lane bushes warded in case he tries to set up a trap. After lanes end and big fights start happening, make damn sure you don't clump together and keep your flanks warded.
Force plays while his ult is down, as it has a long cooldown and the game is 4v5 without it. Ignite and Exhaust are both good here, one to fight him early and the other to shut down his teamfighting. Your call. Buffed up several times and is now very frustrating. Turned into a nearly unbeatable toplaner. Respect his flash distance at all times, as body slam-flash is instant and will force you to take his entire burst combo or be knocked back into his team.
He can do a silly amount of unavoidable damage with electrocute and a lead if you misposition. You should have no issues winning the objective game and outscaling him. He likes to take Aftershock most of the time, so spending an ult to try and pick him is probably not wise. Do not go anywhere near him for a long time as hit kit makes him unbeatable for a fighter like yourself. Just has too much control. Get strong first.
Graves isn't doing too well right now. His strengths are clear speed and clear safety, not ganking, much like you. Just respect him and condede crabs until 6 if necessary as usual.
Don't let him proc phase rush or he will probably run you down, he's absolutely nuts with that rune. Stay well away from him while he has red. Both of you occupy the niche of scaling objective-based junglers. He farms camps way faster than you do, but you beat him in objective damage. That clear speed of his lets him snowball exceptionally hard if he gets lucky with a good early game, and he will become fast enough to clear half of your jungle on top of his with every rotation.
Graves players counterjungle to an obnoxious degree. Things become unmanageable at this point without catchup XP. Make sure that when he's thinking about your gromp, you're thinking about his drake. They keep buffing him, seemingly determined to forcibly inject him back into pro play. I'm getting balance whiplash by proxy. Helicopter Q lets him stack Conqueror super fast and his lane pressure is very high. Play the objective game; he should be too busy trying to gank to worry about drake and herald.
Attempting to countergank is probably inadviseable until 6. Look to take his camps while he's showing in lanes if possible. If he gets a lead be extremely cautious about going near river, since by the time you see him it will be too late if you are alone. It's absurd how fast this champ moves, how much damage it does, how far it can displace you, and how long it can lock you down for. Frustration incarnate.
I dodge any lobby that locks him in. It's so boring to jungle against this god forsaken champion. Just pretend like he isn't there in any 1v1 setting. I promise you, you won't kill him and he won't kill you, so it's a complete waste of resources and time. Don't underestimate how valuable he is in a skirmish, especially with his top laner. Trying to 2v2 top is probably not wise.
He can instantly kill crabs and buffs with his smite, giving him frightful counterjungle potential. Don't be late to your buffs. You'll probably lose a few while you're busy taking more imporant objectives, but that's alright. Look for opportunities to vertical jungle and take his in return.
On the weak side early. Take advantage and move in while he's helpless. Jarvan's ult can be useless or game changing depending on his team comp. Make sure you respect abilities like Shockwave and Bullet Time and don't get caught in Cataclysm with your ult down. Don't stack on your team while you're doing the baron dance or something.
List of songs featured in rips/0–E
Asked by Buff00n , April 14, To request a song, fill in the ' Answer this question ' box at the bottom of the page and click 'Submit Reply'. I'll be putting a few codes on my last Mandachord video of the day, but I have additional ways to give out codes. The OP was officially too big to update any more, so I have moved the song list into my comments on the first page of this thread. I had eight comments on the first page, so I re-purposed them and split up the song list into sections.
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This allows the user to edit Sim ages, emotions, and goals. At the main menu select "Options", then "Extras", and enter the following numbers for the corresponding enigma sets:. Code 1 mode Uber difficulty, health, infinite ammunition and the "Secrets Revealed I" achievement. Make sure to have two controllers connected. When you get your mask from Tostada, press Start on controller 2 and pop the bubble near Juan. You should now see Tostada. Press the R1 button twice on controller 1. You should now be able to play the single player campaign as Tostada on controller 2.
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His strength comes from his passive, which grants him additional bonus true damage if he hits enemies with 3 abilities within a given time. Syndra is a powerful mage with incredible one-shot capabilities. Although her win rate has fallen off in recent patches, an experienced Syndra player can still do heavy damage with her abilities. Another mage, Leblanc has a high potential to one-shot her enemies with the right combination of her abilities.
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You must be logged in to comment. Please login or register. Your votes and comments encourage our guide authors to continue creating helpful guides for the League of Legends community. Poor guy got balance whiplash in the early season, but is still stronger than he used to be. Rare enough so that I'm not sure of his current power curve, but as long as your lanes are even, you should get every crab and maybe even a buff or two. Don't be shy about walking in and taking his camps after you hit 6 and all major and minor objectives have been taken. If he lands his bandage, wait for aftershock to expire before retaliating.
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